The Alien/The Spaceman
<the game plays in the browser above. You may need set to full screen, alternatively when click outside of the game box and while holding ctrl, press - or + keys or move your mouse wheel to make the screen bigger or smaller. Click back into the game box to play. When in game right click to change pointer to different actions and left click to use action, for example to walk.>
I'm creating a game in Adventure Game Studio. I wanted to use a program that was easy to learn, although I want to learn programming I get blocked when I get stuck and this stops me making anything. I started this project with the idea to create the artwork, the music and the story myself and wanted programming to be more in the background as that is what I find hardest.
This game has a simple premise. A spaceman is off exploring, he runs into engine trouble and is forced to land on this new and strange planet. I started it as part of a gamejam years ago but never got close to finishing. I want it to have atmosphere and although the paintings are kind of unfinished now, they work for the atmosphere.
It uses one of the default interfaces from AGS. Right click to change the pointer to walk/look/grab etc then left click to do the action. You will be able to look at things and walk. The spaceman has no walk animation just yet. There is music and once you walk into the city that is it for now. The city paintings are the most unfinished.
Status | In development |
Platforms | HTML5 |
Author | Kyle_D |
Genre | Adventure |
Made with | Adventure Game Studio |
Tags | 2D, ags, Atmospheric, Casual, Exploration, Indie, Point & Click, Sci-fi, Short, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Download
Install instructions
Download the ZIP for windows and run the exe. It is complied by AGS and you should be able to download and run it. The screen size is 1280 x 1024 so will probably be a square box :).
Development log
- End point textJun 16, 2021
- Play in browserJun 16, 2021
- Update 1 - Progress so farJun 14, 2021
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